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AI Insights · Timothy · July 2021

Top 5 Science Games on Android in Turkey, Q2 2021

In Q2 2021, science games on Android in Turkey saw varied performance in terms of downloads, revenue, and active users, with notable trends for each app.

Top 5 Science Games on Android in Turkey, Q2 2021

During the second quarter of 2021, the top science games on the Android platform in Turkey displayed diverse trends in downloads, revenue, and active users. Here’s a closer look at the performance of the top 5 science games, based on data from Sensor Tower.

Cell Expansion Wars from mobirix showed a fluctuating trend in weekly downloads, starting strong with 36.2K in the first week of April and tapering off to around 3.1K by the end of June. Weekly revenue for the game hovered between $18 and $39, peaking at $39 in mid-April. Active users mirrored the download trends, peaking at 88K in mid-April before declining to approximately 12.6K by the end of June.

Jetpack Joyride, published by Halfbrick Studios, experienced steady weekly downloads, peaking at 11.3K in early May and gradually decreasing to 5.5K by the end of June. Revenue for the game saw minor fluctuations, with a high of $49 in late May. The active user count was relatively stable, peaking at 55.5K in early May and ending at 38.1K in late June.

Cell to Singularity: Evolution from ComputerLunch had a consistent download trend, starting with 11.3K in late March and ending at 3.4K by the end of June. Revenue for the game varied, peaking at $242 in early May. The active user count remained relatively stable, peaking at 32K in early April and ending at 22.3K by the end of June.

Homo Evolution: Human Origins by CASUAL AZUR GAMES showed a significant drop in weekly downloads, starting at 12.5K in late March and decreasing to 2.3K by the end of June. Revenue peaked at $27 in late May, while active users started at 27.5K in late March and declined to 11.5K by the end of June.

My Town : Museum - History, published by My Town Games Ltd, had a steady download rate, peaking at 7.2K in mid-April and declining to 2.4K by the end of June. The game’s revenue was negligible, with only minor earnings in a few weeks. Active users peaked at 9.8K in mid-April and decreased to around 6.6K by the end of June.

For more detailed insights and additional data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021